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Discovery SpaceClaim: Reverse Engineering/Modeling

Reverse Engineering, or more accurately Reverse Modeling is the process of creating a new model on top of faceted Scan Data, including but not limited to Laser, White Light, Photographic and CT-SCAN data.  Depending on the type of model and  the define goals, there are different processes to create a model using your imported Scan Data as a reference.  Upon completion of the Getting Started Tutorials, these Reverse Engineering videos will help you to create CAD models with primitive and wrapped spline/nurbs faces.  All videos can be streamed directly from this page by clicking them.


 

1) STL Selection with SpaceClaim: Learn how to apply standard selection techniques to Meshes and STL files, an learn some techniques and tips that are specific to meshs/STL files.

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2) Orienting STL Mesh in SpaceClaim: This video demonstrates how to orient a scan/mesh/STL to world origin. It shows a couple of different ways to orient the mesh.

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3) Building Solids with STL Files in SpaceClaim: This video demonstrates the basics of model creation in the context of an STL file. It shows manual sketching method, which often results in the cleanest geometry.

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4) Build a Solid by Extracting Curves from a Scan STL - Part 1: This video demonstrates how to construct a model from a scanned surfboard. Instead of manually sketching over the scan, you will extract curves from the scan and them blend to create the more organic model. (Part 1 of 2)

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5) Build a Solid by Extracting Curves from a Scan STL, Part 2: This video demonstrates how to construct a model from a scanned surfboard. Instead of manually sketching over the scan, you will extract curves from the scan and them blend to create the more organic model. (Part 2 of 2)

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6) Creating Boundary Patches from STL in SpaceClaim: This video demonstrates how to use the Skin Surface tool to wrap spline surfaces onto an STL, OBJ or other importable mesh files. It focuses on the boundary patch method.

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7) Creating Periodic Blended Patches from STL in SpaceClaim: This video demonstrates how to use the Skin Surface tool to create blended spline surfaces onto an STL, OBJ or other importable mesh files. It focuses on the periodic patch method, which creates surfaces between closes boundaries around the circumference of a section of an STL.

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8) Advanced Patching & Options in SpaceClaim - Part 1: This video demonstrates some advanced patching techniques using the Skin Surface tool. It shows how to join up different types of patches, and take a deep look into the options associated with the tool. (Part 1 of 2)

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9) Advanced Patching & Options in SpaceClaim - Part 2: This video demonstrates some advanced patching techniques using the Skin Surface tool. It shows how to join up different types of patches, and take a deep look into the options associated with the tool. (Part 2 of 2)

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